Misc. Info on current story

New chapters are released on Mondays at 8 am PST. Stay tuned for the next part of the journey!

Join us on Facebook at www.facebook.com/sundnday
Join us on Twitter or Instagram at @SunDnDay

Like 3D printing? Check out our designs at www.thingiverse.com/SilverWolf2814/designs

Showing posts with label Silverton. Show all posts
Showing posts with label Silverton. Show all posts

Monday, July 17, 2017

Pathfinders of the New World- Knights of the Cross(roads), the Next Generation: Book Two, Chapter Sixteen

The Temple of Nergal, Part Six:
...and the Army of Nergal Shall Not Pour From the Hills

Dramatis Personae:
KlikKlick BoomBoom, the Kobold Platinum pint-sized Dragonborn Beastmaster,  Priestess of Apsu, and Artificer
TickTick, KlikKlik's Giant Bat animal companion
Klak, KlikKlik's Flying Snake construct
Taryn Al'Maera, the Drow Assassin and future Ralliakkan
Niss'RizDax Kenarn, the Drow Sword Dancer Priestess of Eilistraee, "the Moonlit Dancer"
Thea, Dax's red Faerie Dragon familiar
Xara, the Dorc Circus Eldritch Knight and Abjurationist Wizard
Baxter, Xara's red Faerie Dragon familiar

Comrades we have lost:
Sonitri, the Samsaran Arcane Prodigy Sorcerer- went home
Nyneve, the Water Genasi Druid of the Fountain- eaten by zombies

NOTE: Things will be mostly from Dax's perspective, anything in italics is from a third party view, since the priestess can't be everywhere at once.

***** Thrimidge 25, 480, Demonsclaw Mountains outside the Temple of Nergal

       The four of us sat down to hammer out a plan that would hopefully keep the fucking undead from pouring from the hills. We sent two people out to get more gunpowder, ammo, and other supplies, Bor to Silverton and Shanairra to Deadwood. The gunpowder was so we could blow the tunnels on the left and right again, to hopefully keep them contained.

       On the way back from Silverton, Bor was attacked by a giant eagle, but he managed to defeat it. Shanairra was attacked by a vrock on her way back to camp, and hid in the trees until she lost it. It took her a little longer to return to camp, but at least she came back.

       We set groups up at the front entrance and all three back entrances. The front had Illior and Manus, along with three of Klik's fighters, and a team of four from myself, Taryn, and Xara. They were instructed to hold their positions until the door opened.

       The left exit had Elas and Dagna, plus five rangers and three barbarians from Klik, a team of four from Taryn, Xara, and I, and the four of us also planned to begin there. We were going to blow the tunnel when it became clear that the zombies were about to bust out. Xara really wanted to use her obnoxious didgeridoo to make the earth shake and cave in the tunnel, but that wasn't controlled enough for us to do- to appease her we said we'd let her use it as a last resort.

       The center exit, which was full of the dumber zombies, we put Nar, Uthar, three druids from Klik, plus teams from the the other 3 of us. Nar was going to summon giant crabs or something to drop on the zombies when they were getting too close to escaping. The druids would also be summoning crap to help detain the zombies, and everyone else was just there for backup.

       At the right tunnel we assigned Bilba, Flint, and teams from myself, Xara, and Taryn. The zombies on that side weren't quite as far along in their digging as the ones on the left were.

       By the time the charges were set up it sounded like the zombies were about ten feet away from the entrance on the left, so we knew we'd have to blow this soon. Eventually I saw a small rock wiggle and go missing, so I yelled "now" at Klik and they blew the tunnel. That bought us more time, but we didn't know how much.

       It was getting well into the evening when we realized we'd need to distract the zombies to prevent them from digging. At about the fourteenth hour since the mountains had shook, we began an assault. Everyone with ranged weaponry lined up at the top of the opening and we began shooting the zombies. I had one of my clerics for a sending to the mayor of Silverton while we began the fight, telling him that he had sixteen hours to evacuate before the undead were upon his town.

       Our first hour of fighting went well, we only had some minor wounds on our side, and seemed to be doing some decent damage to the zombies. For the next two hours it seemed Eilistraee was smiling upon us, we were completely untouched, but they took some heavy casualties. At four hours into the battle we took some minor injuries, and we heard an explosion that announced the right side had blown their tunnel .

       By our fifth hour we were starting to run low on ammo, so I did a sending to the Mage's Tower and Klik negotiated to get them to send us supplies. Aside from running low on ammo we were doing quite well thus far in this war.

       It was getting very dark by the sixth hour of the war, so we had to set up light spells so we could see the damn zombies. Once the ammo arrived we were back to a constant stream of arrows, bullets, and bolts flying at the zombies. The center reported that they received a large glass sphere, with instructions on it- it sounded like a bomb. The front door reported getting a huge energy gun. Both the left and right sides were replenished with bullets.

       The next three hours went really well for us, we were slaughtering the fuckers. Around the tenth hour of the fight, we received a report from the center that the zombies were about 3/4 of the way up from top.

***** Thrimidge 26, Temple of Nergal

       Dawn was breaking over the horizon, making me realize it had been 25 hours since the mountain shook. We'd been fighting for eleven hours straight now, and there was no sign that the fighting would die down anytime soon. The archers on the left side were all dead, so the others began to retreat. Taryn decided to sneak around the tunnels to follow them and find out what they were up to. We left Kronthud and Elas at this side in case anythign else happened, and the rest of us took off for the right side, where there was still a fight going on. We brought Westra, Salleek, and Errich with us in flight, while the rest of our people had to take the long way around.

       It took those of us who flew about an hour to arrive at the right side. They seemed to be doing well, there weren't any casualties, which was always a good thing. After another hour of fighting, a green glow came from the center exit, then I received a sending that they had dropped the bomb and killed tons of zombies.

       After two more hours we'd finished off the archers on the right side, and the others began retreating like their friends on the left had. I sent a sending to Taryn, letting her know we were going to be heading to the front door. She said that the zombies were all heading to the front and the center and that she'd meet us at the center. We sent Xara and all of her people to the front, left Bilba and Amafrey at the right, then Klik, myself, and everyone else who wasn't assigned to Xara headed to the center.

       We'd just gotten to the center when Taryn exited the tunnels and told us we needed to head to the front. Klik and I grabbed Westra, Salleek, and Errich again and went to the front, leaving everyone else where they were.

       We reached the front at about the same time Xara's people did. After about an hour of discussion we decided to open up the door, and Taryn would blast them with the lightning gun thingy. I put my bards on rest rotations so they could keep inspiration going throughout our fight with whatever was waiting for us on the other side of that door. By the time everything was in place it had been thirty-seven hours since the mountain had shook, and twenty-five since our fight had begun.

       On the other side of the door were six mundane zombies with busted swords- they'd been nothing but a distraction. Taryn destroyed them right away with that gun. It took about twenty minutes before anymore zombies came up, and once they were dead there was another pause before more arrived. Once the next wave came up the grease and web traps were triggered, slowing them down while Taryn played with the gun. After about an hour the bodies had piled up enough that the door was plugged. We decided to take a breather while the zombies worked to clear their fallen comrades.

       The center was doing well at keeping the zombies at bay, but they were about 2/3 of the way to the top again. The acid bomb had only been a temporary setback for the undead. After a couple more hours they had to create walls of holy water and holy fog to hurt the swarming horde of undead. They did really well for the next five hours of battle. 

       It took another hour before the body heap went sliding down the stairs- but there any zombies waiting immediately on the other side of the pileup. A few heartbeats passed before a flood of zombies came pouring through the door- there ones were much better equipped than the last batch. Taryn giggled madly as she blasted them with her new toy. These guys didn't create a new plug, but we took them all down. Around the time they were dead the fancy gun stopped working- much to Taryn's disappointment.

       The insane rogue ran closer to the zombies and began shooting at them, and eventually a new plug of bodies was created. We enjoyed a brief break while the undead spent another hour clearing away the plug of their redead. The next couple of hours were difficult, since there were generals coming through now. Eventually we took them out, but they certainly weren't making it easy on us. Around the thirty-fourth hour of combat we had the rogues get traps ready so we could fall back to our next barricade. We'd taken down a couple of generals, but they certainly weren't making this easy on us.

       After we fell back and set off the traps, Klik used her javelin of lightning, which damaged the generals- or possibly major generals, these guys were more powerful- hurting their forces enough that they began to retreat. I received a sending that the army was finally fucking here, so we sent them all to the center. Leaving everyone to hold the front, Taryn, Klik, Xara, and I went to the center to help them; I'd received a report that they were nearly overwhelmed and had to fall back.

***** Thrimidge 27, Temple of Nergal

       When we got to the center we saw undead swarming over the the side of the mountain, over the first barricade, and going straight for our troops. Everyone but Taryn jumped in to help fight them back at that point- she had a plan and was waiting for the guys who had retreated to arrive at this tunnel.

       I summoned a planetar in the form of a beautiful, nude, drow woman with wings and a beautiful longsword. She began hacking at the undead while I started using my gifts from Eilistraee to destroy them in bunches. We beat the undead back, pushing them back over the battlements. Things were looking up when a massive explosion rocked the mountain- Taryn.

       Taryn had been waiting for the bigger zombies to arrive, and as soon as they appeared she dropped a massive bomb on them. It was a bag of holding filled with 200 pounds of gunpowder and 900 bullets, and it destroyed everything in its path. 

       All that were left at this point were the smaller zombies, which we had the military take over. It had been forty-nine hours since the mountain had split, and thirty-seven of that was battle; we needed a rest. Klik said we needed to resign from the military now, and we all agreed. War fucking sucks.

Monday, July 10, 2017

Pathfinders of the New World- Knights of the Cross(roads), the Next Generation: Book Two, Chapter Fifteen

The Temple of Nergal, Part Five:
The Mountains Will Rumble and Rend

Dramatis Personae:
KlikKlick BoomBoom, the Kobold Platinum pint-sized Dragonborn Beastmaster,  Priestess of Apsu, and Artificer
TickTick, KlikKlik's Giant Bat animal companion
Klak, KlikKlik's Flying Snake construct
Taryn Al'Maera, the Drow Assassin and future Ralliakkan
Niss'RizDax Kenarn, the Drow Sword Dancer Priestess of Eilistraee, "the Moonlit Dancer"
Thea, Dax's red Faerie Dragon familiar
Xara, the Dorc Circus Eldritch Knight and Abjurationist Wizard
Baxter, Xara's red Faerie Dragon familiar

Comrades we have lost:
Sonitri, the Samsaran Arcane Prodigy Sorcerer- went home
Nyneve, the Water Genasi Druid of the Fountain- eaten by zombies

NOTE: Things will be mostly from Dax's perspective, anything in italics is from a third party view, since the priestess can't be everywhere at once.

***** Thrimidge 20, 480, Demonsclaw Mountains

       We decided that the best course of action was for us to blow the three tunnels that the undead could escape through. That would slow them down at the very least. We gathered our tinkerers and sent them out to help the dwarves we already had working on fortifications. KlikKlik, TickTick, and Klak were a single group, since Klik was an amazing tinkerer, as we'd seen with her guns. The next group was Taryn, Dagna, and Oda Folkor; and Xara and I took the final tinkerer, Glim Garrick, to his camp.

       KlikKlik looked up to see three vrocks flying right toward her, and she killed all three of them before they got anywhere near her. 

       Taryn's group was also attacked in flight by three vrocks, and Taryn killed them with ease too. 

       I looked up and saw three fucking vrocks diving toward us. We couldn't do anything but wait for them to get closer, even though we really didn't want to let them get near us. The battle ended up not being too bad, Glim was good in a fight, and between the three of us, we dropped them.

       After assessing how much gunpowder we'd need to blow the tunnels- 350 lbs total- we realized how much damage that would do to the mountainside, and Silverton below. Since Klik and Taryn needed to stay to help the others, Xara and I decided to go to Silverton to talk to their mayor about evacuating the mines and the town, and giving us some miners who could help us shape the explosion to not drop the mountain.

       The problem with this, was that while I can be decent at dealing with people, I'm drow. I'm used to dealing with other drow, who don't spaz out at me when I tell them about mortal danger. So, I was trying to speak with him like I would a drow, being blunt and direct... bad approach. Xara ended up taking the reigns from me and with some talking, the mayor believed us and gave us three letters, to take to the mines, to get us three miners to help with the explosions.

       We needed another broom for the miner at the closest mine, so I did a sending to Klik, telling her I'd send Thea to get her broom for the miner. We got the first guy, bought some powder and explosives, and headed back to camp. The other two guys we'd get in the morning.

***** Thrimidge 21, Demonsclaw Mountains

       In the morning, Xara and I were debating how to go about getting the other miners. We bickered about the brooms and who to bring with us for help, and at some point during the bickering we realized we're a thing... at least we bicker like we're a thing. I wanted to borrow Klik and Taryn's brooms, and bring Salleek with us since she has good people skills and can fly. Xara didn't want to bring her because "we're not a freak show," which coming from the self-proclaimed circus freak was hilarious. Every time I'd come up with an idea, Xara would give me three other options that made this way more complicated. At one point she told me to stop questioning my shit, because I do cool shit, so I shouldn't question it. Sometimes my lady can be a bit frustrating. We ended up borrowing Klik and Taryn's brooms, and bringing Urth with us; he's human and would likely be better received than Salleek.

       Klik and Taryn continued working on explosives, while Xara, Urth, and I picked up the other two miners, some shaped charges, and other explosives.

***** Thrimidge 22, Demonsclaw Mountains

       They got all of the charges set up in the three tunnels today, and the druids gathered some seeds and whatnot to fill in the tunnels- once they were collapsed- with vines and shit, making it harder for the undead to escape. Pretty much everything was ready for the tunnels to be blown tomorrow.

***** Thrimidge 23, Demonsclaw Mountains

       Before heading out to blow the tunnels, they placed charges around the front entrance, just in case we needed to block that exit. Most of mine and Xara's people stayed at the front entrance to the Temple, ready for if anything happened.

       They could only blow one tunnel at a time, because there just weren't enough druids to blow all three of them. Taryn and Klik thought it would be best to leave the center tunnel for very last.

       The first two tunnels caved in nicely, and the druids were able to fill them in really well. We left a group of Taryn's scouts at the two blown up tunnels, and kept the group we'd had fortifying the center tunnel where it was. The middle one would have to wait for morning.

***** Thrimidge 24, Demonsclaw Mountains

      We blew the center tunnel today, and nothing happened. We left scouts at all three tunnels, and continued preparing to defend ourselves when the undead broke out.

***** Thrimidge 25, Demonsclaw Mountains

       A little past dawn the mountain began rumbling and shaking- it was literally breaking open. Thankfully our walls at the collapsed tunnels held- as I learned by doing sendings to our scouts once the mountains had ceased their shaking. Only one part of the prophecy was left- "the army of Nergal shall pour from the hills." Great.

       I did a sending to Mavha reporting in, letting her know what had just happened. She said she'd send us reinforcements, but it would take a couple of days, because they had to get them from the front lines. I prayed our walls would hold that long, but a seed of dread was sitting in the pit of my stomach, I feared we'd be on our own... nearly 80 of us versus 25,000 undead.

       Taryn and KlikKlik scouted the rift that had opened right in the center of the mountain once we'd reported in. Undead were milling about at the exits, chipping away at our walls, though they didn't seem to be doing much to it yet; they thought it would take a couple of days for them to break out. The tunnel that was near the room with piles of peasants wasn't doing as well as the two royal tunnels. These zombies were behaving more like normal zombies. They were trying to pile on top of one another to get high enough to climb out... We didn't think that would work as well.

       I tasked people to begin doing sendings to pretty much everyone we could think of to get help. We decided to attempt to do a wall of water spell using holy water- we thought that might be doable, but it would take a lot of holy water. I also thought of having my paladins summon steeds that could fly, and having them fly down the clerics in groups, use their destroy undead abilities on the weaker zombies, and fly back out. If nothing else it would get rid of the mooks. The less we had to fight when the walls broke, the better. Taryn and Klik decided to try to get more bombs made too. We were grasping at straws here, but we couldn't do much of anything else yet.


Monday, June 12, 2017

Pathfinders of the New World- Knights of the Cross(roads), the Next Generation: Book Two, Chapter Eleven

The Temple of Nergal, Part One:
Undead Everywhere

Dramatis Personae:
KlikKlick BoomBoom, the Kobold Platinum pint-sized Dragonborn Beastmaster,  Priestess of Apsu, and Artificer
TickTick, KlikKlik's Giant Bat animal companion
Taryn Al'Maera, the Drow Assassin and future Ralliakkan
Niss'RizDax Kenarn, the Drow Sword Dancer Priestess of Eilistraee, "the Moonlit Dancer"
Thea, Dax's red Faerie Dragon familiar
Xara, the Dorc Circus Eldritch Knight

Comrades we have lost:
Sonitri, the Samsaran Arcane Prodigy Sorcerer- went home
Nyneve, the Water Genasi Druid of the Fountain- eaten by zombies

NOTE: Things will be mostly from Dax's perspective, anything in italics is from a third party view, since the priestess can't be everywhere at once.

***** Thrimidge 3, 480, Gnoll Hills

       We spent about five hours in the morning sorting through the gnoll camp, looking for anything useful. Taryn randomly flew off while we were sorting and KlikKlik followed. Xara and I shrugged and kept working, I knew if they needed us, we'd know.

       Taryn had spotted a figure on one of the hills a few hundred feet away and went to investigate. It was a kid who had been traveling with a merchant caravan, and came to investigate the noises they'd heard- Taryn and KlikKlik's gunshots during the battle. They brought the kid back to camp, with the plan that the party would bring the kid with them to Lakeview, where he could catch up with his caravan. 

       The kid that Taryn and Klik brought back to camp was very helpful, and shaved some time off of our search of the gnoll's belongings. When we finished up, we took the kid to Lakeview as promised, and met up with his merchant, who was pretty dang awesome.

       We departed for Crossroads after meeting with the merchant, taking five hyenas with us- the ones Klik had managed to tame. She dropped them off at Kelani's barn for training when we arrived.

       That evening Taryn emerged in her "Madame" guise for the stupid circus, Paerus Al'Kai.

***** Thrimidge 4, Crossroads

       We were summoned to the Mage Guild in the morning to discuss what transpired in the Gnoll Hills. Major General Mavha Trak'len, the leader of the Special Forces, met us in the memory room where we'd had our trials so they could review our memories of the battle. She thanked us for our service to the country, and said that even though we're not part of the military we're still doing good things for the realm. Trak'len said the military was impressed by us and they paid us a decent reward for our service.

       After our meeting, we discussed our plan for what to do next, and decided we'd check out the ruins in the Demonsclaw Mountains next. We'd head out in the morning.

***** Thrimidge 5, Bandit Woods

       We traveled through the Bandit Woods on our way to Silverton, so that KlikKlik could look for the herbs I need to make healing potions. It took a little extra time, but she found a decent amount of ingredients for me. Along the way we were attacked by a group of wolves, which we had to kill; Klik couldn't dominate them.

       When we arrived in Silverton, KlikKlik headed straight for the Temple of Apsu, while the rest of us went to the tavern to get more info. In the tavern we learned the general location of these ruins from a group of rangers, who said one of their hunters was already out in that vicinity. Finding him would be our best bet to find these ruins.

       After flying through the mountains for a couple of hours we found the hunter we'd heard about in the tavern; Fred was his name. He said he could lead us to the ruins, and Klik loaned him her broom so we wouldn't be stuck walking. As we flew, we saw a large form in the distance- a giant eagle. Klik went to talk to it, and it was looking at Tick as if he was food; I hoped we wouldn't have to kill this eagle for going after TickTick. KlikKlik asked it about the ruins, offering it Apsu's blessing in exchange for information... it cocked its head at her and gave her a blank look. We flew for a few more hours before setting up camp.

       During KlikKlik and Taryn's watch, they caught a lone wolf trying to sneak into camp, it looked starving. They scared the beast off. 

***** Thrimidge 6, Demonsclaw Mountains

       Fred told us he could probably get us to the ruins by the end of the day, but his estimate was way off. A couple of hours into our travel, he realized we were on the wrong side of the fucking mountain, and by the time he got us to the right area, it was nearly dark and we had to set up camp.

       While sitting at our campfire that night, Xara asked Fred if he'd ever seen any duckbears before. He seemed confused at first, until Klik elaborated on the duckbear search of Xara's... then he seemed to understand the joke and joined in. Xara is now completely convinced that duckbears are real, and I just don't have the heart to tell her they're probably not. I'm curious to see how long Klik can keep this gag running.

       Wolves approached their camp again tonight, and Taryn attempted to scare them off on her own, but she fucked up her intimidation attempt and they attacked her instead. KlikKlik helped her scare them off. 

***** Thrimidge 7, Demonsclaw Mountains

       Fred found the correct path for us this time, and got us almost to the ruins, showing us the landmark that would get us the rest of the way. He didn't want to come with us to the ruins, so he left to resume his hunt; Klik was nice enough to let him borrow her broom.

       We reached the ruins just before dark, and camped down the hill from them. We set up traps along the path to make sure we'd have warning if anything came out of them during the night. There were no animals here, and I didn't hear a single noise that would indicate wildlife. It was quite unsettling and downright spooky.

***** Thrimidge 8, Demonsclaw Mountains

     There was an eerie fog blanketing the area when everyone was got up in the morning, made even spookier by the dead silence of the forest around us. Not a single bird could be heard, nor could we hear animals rustling in the brush beyond our camp. This was also the first night we hadn't had wolves approach in the night. I had a bad feeling about this place.

       We followed what remained of a path until our way was barred by berry bushes. Taryn started hacking at the bushes to no avail, then shot them in frustration. KlikKlik stepped in at that and had them cleared in about half an hour. On the opposite side of the bramble was a large stone door with some odd markings on it. To my surprise, Xara recognized the symbols as having to do with the dead gods of Unther, and told us the head of the pantheon was Gilgeam. I have no idea how she knew this, but I was impressed she did.

       Taryn found a trap on the door, but couldn't tell what it would do, so she gently pushed on the door. A few projectiles flew out, but they all hit KlikKlik's shield, leaving us all untouched. We walked into the ruins with caution, going down a gentle slope that eventually opened up into a room with four stone statues of men in armor with weapons, and a large set of double doors. We figured the statues were probably a trap, and prepared for a battle Taryn pushed a button on the door.

       The moment Taryn pressed the button, the walls to our left and right began to lower, revealing zombies; then the statues animated. Great. Xara moved to square off with one of the statues, while three of the zombies came at me. Taryn and Klik began shooting the zombies, and splorted a few right away, and I destroyed about half of them with the ability granted to me by Eilistraee that turns zombies to dust. Then the statues lunged for Taryn, TickTick, KlikKlik, and Xara. Everyone but Xara went for the zombies, but we couldn't get rekill them quickly enough. Four of the undead ripped into me, hurting me badly- Taryn killed two of them, and Klik killed the other two, though she also hit me in the process. There was only one zombie left and all four of the statues.

       We continued exchanging blows with them, while I frantically tried to keep my party alive, having Thea ready to deliver potions as needed. Klik went down twice and Tick once in the battle, but I revived them as soon as they fell. Taryn killed two of the statues, KlikKlik killed one, and Xara dusted the final one.

       As the final statue crumbled, the gears on the doors began to spin, and they sprung open, revealing a long, dark, creepy hallway that had another set of double doors at the end. We barricaded ourselves in the room we were in to take a brief rest before proceeding into whatever waited in that hallway.

       There were a bunch of side passages down the hallway, so we decided to check them as we went; we didn't want anything to get the drop on us. Since Xara and I aren't great at being stealthy, Klik and Taryn went down the hallway first, we waited at the mouth of it to assist if need be.

       Zombies greeted them in the first room, and as Xara and I got there to help them more zombies poured out of the other rooms in that passage. I heard a crackle of lightning as Klik tossed her javelin at a group of them, but then I felt the pain of zombies hitting me, and blacked out. I came to to Thea pulling a potion vial from my lips, and Tick was standing over me, protecting me from the zombies. Since I could shoot at them from under Tick, I stayed where I was and blasted at the zombies. These zombies were different than others we've fought, they seemed to have retained some of the abilities they had when they died. I've never seen anything like it. We beat them, of course, but it certainly wasn't easy by any means.

       After that battle, we decided that Klik and Taryn would check the hallways on their own, with silence cast on themselves, so they could just kill the zombies quickly. I had Thea go with them, since she can communicate with me telepathically, so that Xara and I would know if they needed help. For some reason, Taryn and KlikKlik decided to instead of zigzag the passage, they would just go down the right side, then the left. It turns out that was a big mistake.

       At the first passage on the left side we checked- which was the one closest to the double doors we hadn't touched yet- we found some zombies that were even more supercharged. These zombies  had some sort of holy power, like clerical or possibly paladin. Taryn and Klik took out the first one, with some difficulty, but they did it, but before it went down, the others in its hallway were alerted. Xara and I saw other zombies coming out, and thankfully I'd had the foresight to send Thea with Taryn, she was able to telepathically alter her to the danger.

       We surrounded the next paladin zombie to come at us, while their cleric had to back out of the silence before he could touch us. I think this may have been the first time I was grateful that there were no clerical spells that didn't require some sort of prayer. The paladin hit Taryn hard before going down, but we did manage to drop him before the cleric got up to us. He had set up a huge Spirit Guardian circle, and had summoned a spectral Shield- Nergal's favorite weapon. Great. Once the paladin was down, we all backed away from the cleric as quickly as possible, but doing so kept me in the silence, and therefore pretty much useless.

       Taryn dropped his Spirit Guardians quickly, and Xara rushed into melee with him, managed to strike him, and then bolted. Glad she had the foresight to stay out of melee with the fucker, I really don't want her to die. Tick and I were hit with a pillar of radiant fire- a Flamestrike- and it burned. Taryn shot him with a silence bullet, the idea was to keep the silence pinned to him, and it was pretty fucking genius. Xara and I both zapped the cleric and backed off- I stayed on Tick's back, since he could move a little faster than me. Then the priest set his sights on the drow who'd shot him with silence, and Taryn went down.

       To make matters even worse, another cluster of paladin zombies came pouring out of the next hallway we passed. Great. This was just fan-fucking-tastic. I saw KlikKlik revive Taryn, and we all began a strategic retreat to get behind the barricade we'd made earlier- glad we'd made that thing. Taryn shot at them as she ran, and as soon as we were all behind the barricade, Klik breathed ice breath at them, fucking up a bunch of them. Taryn kept shooting the cleric, while KlikKlik breathed acid next; I followed up by dropping a fireball on the cluster, but I only managed to drop one of them. I heard Xara grumbling about being stuck behind a barricade instead of being up in their faces, but I was glad she was being sensible and staying behind the damned barricade. I really don't want to lose her.

       KlikKlik and TickTick coordinated attacks and dropped that fucking cleric, and if that wasn't enough, Klik then dropped one of the paladins. That kobold is fucking formidable, I'd hate to get on her bad side. One of the paladins struck Taryn over the barricade, and she went down again; I took a little pleasure in reviving her, since I know she hates accepting the healing magics of Eilistraee. Klik, Taryn, and I dropped one more paladin each, and we collectively took out the final zombie. Whew, that was a trying battle.

       We decided to make a second barricade about halfway down the long hallway, using the bodies of the zombies we'd just killed as the material for the barrier. It was short enough for us to get over quickly, but not so short that the zombies could follow. Taryn found a secret door in one of the small corridors that contained an altar and a shield amulet, which appeared to be the key to the next set of large double doors.

       After that fight we were tired, so we settled down to take a rest. During the night, wolves showed up, and we had to scare them away again.